OPEN TO NEW ROLES · MILAN

3D Generalist& Motion Designer

I also write the code.

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SELECTED WORK · 10 PROJECTS

VFX, MOTION AND VIDEO EDITING MADE AT PIXVISION Faffapix TYPEVFX - Short-form vertical video ROLEVFX artist, compositor, editor TOOLSAfter Effects, Blender, EmberGen, Premiere Pro, Photoshop INDUSTRIAL CGI AND ARCHVIZ ORIGINAL Cosina TYPE3D CGI - Product render ROLE3D artist, from modelling to post-production TOOLSBlender, Substance 3D Painter, Photoshop 3D ANIMATION FILMS ORIGINAL A Wanted Guest TYPE3D Animation ROLE3D generalist, animator TOOLSMaya, ZBrush, Substance, Premiere REAL TIME AND VR MADE AT BIXER STUDIO Autostrade TYPEReal-time / VR ROLE3D generalist, VR developer TOOLSUnity, C#, OpenXR, XR Interaction Toolkit, Blender, Substance 3D ANIMATION FILMS ORIGINAL Bottled TYPE3D Animation ROLE3D generalist, animator TOOLSMaya, ZBrush, Substance, Arnold, Premiere, Audition 3D ANIMATION FILMS SPEC LEGO TYPE3D Animation - Spec ad ROLE3D artist, animator TOOLSMaya, Blender, Arnold, Substance 3D Painter, Premiere, Audition INDUSTRIAL CGI AND ARCHVIZ MADE AT BIXER STUDIO Viva Porte TYPE3D CGI - Interior rendering ROLE3D artist, interior rendering TOOLS3ds Max, Corona Renderer, Substance 3D Designer, Photoshop INDUSTRIAL CGI AND ARCHVIZ ORIGINAL Victorian Cake TYPE3D CGI - Still life ROLE3D artist, from modelling to rendering TOOLSBlender, Substance 3D Painter REAL TIME AND VR ORIGINAL Fire Away! TYPEReal-time - Unity game ROLEGame developer, 3D artist TOOLSUnity, Maya, Mixamo, Audition REAL TIME AND VR MADE AT BIXER STUDIO Museo della Seta TYPEReal-time / VR, MR ROLE3D generalist, XR developer TOOLSUnity, Blender
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About

I make 3D for film, brands and real-time. Then I build it in Unity.

I'm a 3D generalist and motion designer based in Milan. At PixVision I worked on commercial VFX for brands like Cupra and Ray-Ban; at Bixer Studio I model, animate and light assets for VR, mixed reality and archviz, and develop the apps around them in Unity. I graduated in New Art Technologies in Brescia, where my final project was a 3D short made start to finish.

BASED IN
Milan, IT
LANGUAGES
Italian (native) · English (B2)
OPEN TO
New roles · on-site, hybrid, relocation

CGI & look-dev

  • Blender, Maya, 3ds Max
  • Substance suite
  • Cycles, Arnold, Corona

Motion & comp

  • After Effects
  • Adobe suite
  • Roto, clean-up, 3D integration

Real-time & code

  • Unity, C#, OpenXR
  • VR, AR, MR · 8th Wall
  • TouchDesigner, cables.gl

Path

Experience

  1. OCT 2024 - NOW

    3D Generalist & AR/MR Developer

    Bixer Studio · Cantù

    3D assets for real-time, from modelling to look-dev in Blender. Unity integration, C# and OpenXR. Interior renders in 3ds Max and Corona.

    Autostrade →Museo della Seta →Viva Porte →

  2. JUN - OCT 2024

    VFX Artist & 3D Generalist

    PixVision · Faffapix team

    Roto, clean-up and 3D integration in live action for a 20M-follower creator, with brands like Cupra, Kenwood and Ray-Ban.

    Faffapix →

  3. 2022 - 2024

    Tutor & Videomaker

    Academy of Fine Arts SantaGiulia · Brescia

    Maya and Unity tutoring for 13 students, about 70 hours. Video for the academy social channels.

Education

  1. 2020 - 2024

    New Technologies for the Arts

    Academy of Fine Arts SantaGiulia · Brescia

    3D art, game programming, motion graphics. Final project: the 3D short "Bottled", made start to finish.

    Bottled →

  2. 2020

    Cambridge English B2

    Certificate

OPEN TO NEW ROLES · MILAN · RELOCATION OK

Contact

ale.erba2001@gmail.com

CV · CGI & Motion · [PDF COMING SOON] CV · Real-time · [PDF COMING SOON]